Devlog #4 - Bertje!
Hey all!
We're building code from scratch, carving the map out of stone and summoning robots from the depths of he-, I mean the factory! Production phase has arrived!
First off, characters!
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I'll be saving you from all the sketches and iterations, but here are the robot parts that we thought were interesting enough to make a blockout of in 3D. We made some combinations and collectively agreed that one of the assembled robots was THE one for our game.
Reader, meet our mascot Bertje:
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We also had to remake the mesh from the environment since it was going to be more efficient for unwrapping and texturing. There are also proper stairs and a bridge present in the level. Currently, it is looking like this (see image below).
It's still a bunch of grey blocks, but textures should arrive by next week. So stay with us for more updates :)
These were the biggest updates for this week!
Truly yours,
The RIM devteam
Get Robots In Mayaland (R.I.M.)
Robots In Mayaland (R.I.M.)
A fun little local-multiplayer fighting game. Fight with up to 4 players in the jungle for the GOLDEN BODY to win.
Status | Released |
Authors | maximvanbrabant, Wullaert Luna, Tristan_TH, Daniel Patyk, neruddz |
Genre | Fighting, Action, Shooter |
Tags | 3D, 4players, dae, Fantasy, jungle, Local multiplayer, maya, Robots |
Languages | English |
More posts
- Devlog #10 - FINAL UPDATE!May 13, 2020
- Devlog #9 - First refinementMay 06, 2020
- Devlog #8 - BIG UPDATE! Menu, abilities and more!Apr 29, 2020
- Devlog #7 - The sun has risen!Apr 22, 2020
- Devlog #6 - Colors and first RFX!Apr 01, 2020
- Devlog #5 - Bertje moves!Mar 25, 2020
- Devlog #3 - Play areaMar 11, 2020
- Devlog #2 - First stepsMar 04, 2020
- Devlog #1 - ConceptFeb 26, 2020
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