Devlog #4 - Bertje!
Hey all!
We're building code from scratch, carving the map out of stone and summoning robots from the depths of he-, I mean the factory! Production phase has arrived!
First off, characters!
I'll be saving you from all the sketches and iterations, but here are the robot parts that we thought were interesting enough to make a blockout of in 3D. We made some combinations and collectively agreed that one of the assembled robots was THE one for our game.
Reader, meet our mascot Bertje:
We also had to remake the mesh from the environment since it was going to be more efficient for unwrapping and texturing. There are also proper stairs and a bridge present in the level. Currently, it is looking like this (see image below).
It's still a bunch of grey blocks, but textures should arrive by next week. So stay with us for more updates :)
These were the biggest updates for this week!
Truly yours,
The RIM devteam
Get Robots In Mayaland (R.I.M.)
Robots In Mayaland (R.I.M.)
A fun little local-multiplayer fighting game. Fight with up to 4 players in the jungle for the GOLDEN BODY to win.
Status | Released |
Authors | maximvanbrabant, Wullaert Luna, Tristan_TH, Daniel Patyk, neruddz |
Genre | Fighting, Action, Shooter |
Tags | 3D, 4players, dae, Fantasy, jungle, Local multiplayer, maya, Robots |
Languages | English |
More posts
- Devlog #10 - FINAL UPDATE!May 13, 2020
- Devlog #9 - First refinementMay 06, 2020
- Devlog #8 - BIG UPDATE! Menu, abilities and more!Apr 29, 2020
- Devlog #7 - The sun has risen!Apr 22, 2020
- Devlog #6 - Colors and first RFX!Apr 01, 2020
- Devlog #5 - Bertje moves!Mar 25, 2020
- Devlog #3 - Play areaMar 11, 2020
- Devlog #2 - First stepsMar 04, 2020
- Devlog #1 - ConceptFeb 26, 2020
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