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Devlog
Submission to DAE Game Projects 2020
Robots In Mayaland (R.I.M.)
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Devlog
Devlog #10 - FINAL UPDATE!
May 13, 2020
by
neruddz
1
Hey everyone! As we have announced last week, this weeks devlog will be our last one. Meaning our game project has come to an end, and we will post the final version of our game. It's been a wild jour...
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Devlog #9 - First refinement
May 06, 2020
by
neruddz
Hello everybody! Week 1 of our polish phase has now passed and there is one more week to go! Which means this blogpost is our second to last one. Here's what we have: First of all, our main menu now h...
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Devlog #8 - BIG UPDATE! Menu, abilities and more!
April 29, 2020
by
neruddz
Exciting news, everyone! Last week was our final week of production and we have lots and lots to show you! First off, RIM now has a main menu so that means there is UI! Our game was definitely i...
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Devlog #7 - The sun has risen!
April 22, 2020
by
neruddz
Hello everyone! We have arrived with some updates! The most important one: lighting! If you remember the game's backstory, you might have wondered how the robot legs got to the temple. Did they stumbl...
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Devlog #6 - Colors and first RFX!
April 01, 2020
by
neruddz
1
Good day everyone! We hope you are all doing well during these scary times! For this week, we have finished the textures, added two more abilities and got some fancy particles to show you! Unfortunate...
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Devlog #5 - Bertje moves!
March 25, 2020
by
neruddz
1
Welcome to another episode of 'Read your favourite devlog'! New stuff has arrived and we're about to show you! First of all, our favourite, little robot jumped into a bucket of paint. But no worries,...
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Devlog #4 - Bertje!
March 18, 2020
by
neruddz
1
Hey all! We're building code from scratch, carving the map out of stone and summoning robots from the depths of he-, I mean the factory! Production phase has arrived! First off, characters! I'll be sa...
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Devlog #3 - Play area
March 11, 2020
by
neruddz
1
Hello everyone! Last week we presented you a blockout that could have potentially been our map. We decided it was too big since our camera is at a fixed position and players would not be able to decid...
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Devlog #2 - First steps
March 04, 2020
by
neruddz
Hey everyone! Week 2 is finally here! We are excited to announce that we've picked a new, definite name for our project: Robots in Mayaland (or just RIM for short)! And this time, there are also image...
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Devlog #1 - Concept
February 26, 2020
by
maximvanbrabant
Hello everyone to our first weekly update! We're back. This time to explain a few of our game mechanics. First of all, we would like to go a bit more in-depth about our core mechanic: acquiring upper...
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Devlog #0 - Introduction
February 26, 2020
by
maximvanbrabant
Welcome visitor, to our first ever post! We are the brand new developers of an upcoming title, called SplitBodies. A game where up to four friends (local co-op) run around and fight each other in a dy...
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